![]() Uset r_multimon_vert_offset_left: 1. Uset r_multimon_vert_offset_right: 1.000000 This mod relocates and regroups a bunch of things, enlarges the Advisor map, and hides a couple things. Ill paste in all the lines for one of the monitors.Ĭamera_space_offset: (0.000000, 0.000000, 0.000000) ADVISER FOR TWO-MONITOR DISPLAY 1.30 MOD This mod is intended for use with a two-monitor (multimon) display (uset rmultimonmode 4) in which truck mirrors are used (not HUD mirrors). I wonder if I am putting them in the right spot though, because the rest of the code lines do not follow the "uset_r_multimon_" format. Uset r_multimon_vert_offset_left "0" Still no effect. Originally posted by ~~ Ryu:They should be added in this format: As with other config files, some little-used settings are not present but can be added. Not using multiple monitors, but you could try adding the vert_offset lines. I do not see any other text line that would indicate a way to move the center of the view up or down for the side monitors. Only then will ATS/ETS2 be able to use all 3 monitors, with the config code as Blackspots suggested. I have changed that value as much as 2.0000 and it does not seem to have any affect. This hasn't been mentioned in this thread, but you HAVE to use nVidia Surround or AMD's Eyefinity (depending on who made your video card) to combine all 3 monitors into one seamless desktop. ![]() I have been using the multimon_config.sii file to modify the values, and the closest line I could find to that was this - vertical_fov_relative_offset: 0.00000. ![]() step 2, option a single view camera plane screens. open the 'multimon config.sii' file from the same folder in texteditor. Can be used to move the left side view up or down to improve visibility of the mirrors given the limited vertical field of view. Other modes are documented in ets2 multi monitor support eurotrucksimulator2 depending how the screens are placed, we can choose between different settings. R_multimon_vert_offset_left and r_multimon_vert_offset_right - Vertical offset in meters of the left/right monitor from the center one. From the website linked above is this line. My side view are not lined up with the center, due to the slight size difference between the monitors. Originally posted by ttower:I was able to get almost everything set up in a way I was happy, but I am having trouble with one command. ETS2 Triple Monitor Setup - YouTube 0:00 / 7:08 Intro ETS2 Triple Monitor Setup Ashley Longley 78 subscribers Subscribe 5. Depending of the size of your monitor frame, you can try a value between 1.2 and 1.4Īlso it is recommended to set g_interior_camera_zero_pitch "1" when using multimonitor layout.Īnother important note as it has not yet been written: Multimonitor in ETS2 and ATS only work when setting Nvidia Surround triple screen desktop layout if you have a Nvidia GPU or AMD Eyefinity when using AMD GPU (at least when using Windows, on Linux it works in a different way). When using in console, changes applied immediately.īezel correction can be set with r_multimon_border_fov_right and r_multimon_border_fov_left. All settings in drivers seat configuration can be adjusted except fov setting.įor fine tuning of fov you can use r_multimon_fov_horizontal and r_multimon_fov_vertical in config.cfg or as command in developer console. It is a fixed layout where multimon_config.sii settings are not used. ![]() ![]() I don't particularly mind 's just a very drawn out trial and error.Here are some templates for multimon_config.sii for single/double/triple screen layouts:Īs mentioned in earlier post, settings in multimon_config.sii only take effect, when r_multimon_mode "4" in config.cfg is set.Ī simpler way is to use r_multimon_mode "2". I'm willing to do this and sacrifice some realism for playability, but as I don't own a truck yet, every time I reset the config, I have to complete an entire route/delivery in order to test it. What are other people doing with this? Do you just reset the FOV to an artificially wider view to accommodate the larger vehicle? If so, what FOV values are others using? I've done all the measurements to get true FOV on them, and those measurements work out perfectly in racing sims (the monitors are mounted at 45 degree angles, creating a true 135 deg FOV including bezels).īut, when I plug the appropriate measurements into the config file for ETS2, the result indeed looks accurate but I basically have my face pressed against the windshield and cannot see any part of the dashboard nor the passenger mirrors. I have sim rig at home with three 32" 1440p monitors for gaming. ![]()
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